Need for Speed: Hot Pursuit 2/Tools: Difference between revisions
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! colspan="5" |<u>Car model files</u> | |||
|- | |||
!Name | |||
!Description | |||
!Download link | |||
!Required? | |||
!Recommended? | |||
|- | |||
|'''ZModeler v1.07b''' | |||
|3D modeling software that can import/export HP2 models with plugins | |||
| | |||
|Yes | |||
|Yes | |||
|- | |||
| - OIF Plugin for Zmodeler | |||
|Import/export models between ZModeler 1 (.z3d) and OIFTool (.oif) | |||
| | |||
|Yes | |||
|Yes | |||
|- | |||
| - O Skeleton plugin for Zmodeler | |||
|Import/export skeleton.o files for positions of wheels, lights, etc. | |||
| | |||
|Yes | |||
|Yes | |||
=== Misc | |- | ||
|'''ZModeler 2''' | |||
|3D modeling software, can import/export models between ZModeler 1 (.z3d) and .obj format | |||
| | |||
|No | |||
|Yes | |||
|- | |||
|'''OEdit''' | |||
|Old tool for directly editing .o model files. Doesn't work well (if at all) on modern systems. Not recommended. | |||
| | |||
|No | |||
|No | |||
|- | |||
|'''NFS Model Viewer''' | |||
|Can view (but not edit) HP2 models. Useful for verifying models are exported correctly, etc. | |||
| | |||
|No | |||
|Yes | |||
|- | |||
! colspan="5" |<u>Textures</u> | |||
|- | |||
!Name | |||
!Description | |||
!Download link | |||
!Required? | |||
!Recommended? | |||
|- | |||
|'''fshEd''' | |||
|Graphical tool for packing and un-packing .fsh texture files | |||
| | |||
| rowspan="3" |Either FSHTool, fshEd, or EAGE | |||
|Yes | |||
|- | |||
|'''FSHTool''' | |||
|Command-line tool for packing and un-packing .fsh texture files | |||
| | |||
|Yes | |||
|- | |||
|'''EA Graphics Editor''' | |||
|Old graphical tool for editing .fsh texture files | |||
| | |||
|No | |||
|- | |||
! colspan="5" |<u>File packing/unpacking</u> | |||
|- | |||
!Name | |||
!Description | |||
!Download link | |||
!Required? | |||
!Recommended? | |||
|- | |||
|VIVEdit | |||
| | |||
| | |||
| rowspan="3" |Either VIVEdit, VIVMagic, or BigGUI | |||
| | |||
|- | |||
|VIVMagic | |||
| | |||
| | |||
| | |||
|- | |||
|BigGUI | |||
| | |||
| | |||
| | |||
|- | |||
! colspan="5" |<u>Misc tools</u> | |||
|- | |||
!Name | |||
!Description | |||
!Download link | |||
!Required? | |||
!Recommended? | |||
|- | |||
|INICarEditor | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
|CarConfigurator | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
|A Sac v2091 Hot Pursuit 2 Stats recorder | |||
| | |||
|} |
Latest revision as of 11:02, 31 October 2024
Car model files | ||||
---|---|---|---|---|
Name | Description | Download link | Required? | Recommended? |
ZModeler v1.07b | 3D modeling software that can import/export HP2 models with plugins | Yes | Yes | |
- OIF Plugin for Zmodeler | Import/export models between ZModeler 1 (.z3d) and OIFTool (.oif) | Yes | Yes | |
- O Skeleton plugin for Zmodeler | Import/export skeleton.o files for positions of wheels, lights, etc. | Yes | Yes | |
ZModeler 2 | 3D modeling software, can import/export models between ZModeler 1 (.z3d) and .obj format | No | Yes | |
OEdit | Old tool for directly editing .o model files. Doesn't work well (if at all) on modern systems. Not recommended. | No | No | |
NFS Model Viewer | Can view (but not edit) HP2 models. Useful for verifying models are exported correctly, etc. | No | Yes | |
Textures | ||||
Name | Description | Download link | Required? | Recommended? |
fshEd | Graphical tool for packing and un-packing .fsh texture files | Either FSHTool, fshEd, or EAGE | Yes | |
FSHTool | Command-line tool for packing and un-packing .fsh texture files | Yes | ||
EA Graphics Editor | Old graphical tool for editing .fsh texture files | No | ||
File packing/unpacking | ||||
Name | Description | Download link | Required? | Recommended? |
VIVEdit | Either VIVEdit, VIVMagic, or BigGUI | |||
VIVMagic | ||||
BigGUI | ||||
Misc tools | ||||
Name | Description | Download link | Required? | Recommended? |
INICarEditor | ||||
CarConfigurator | ||||
A Sac v2091 Hot Pursuit 2 Stats recorder |