Need for Speed: Hot Pursuit 2/Tools: Difference between revisions
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== Car conversion == | |||
=== Car model files === | |||
{| class="wikitable" | |||
|+ | |||
!Name | |||
!Description | |||
!Download link | |||
!Required? | |||
!Recommended? | |||
|- | |||
|'''ZModeler v1.07b''' | |||
|3D modeling software that can import/export HP2 models with plugins | |||
| | |||
|Yes | |||
|Yes | |||
|- | |||
| - OIF Plugin for Zmodeler | |||
|Import/export models between ZModeler 1 (.z3d) and OIFTool (.oif) | |||
| | |||
|Yes | |||
|Yes | |||
|- | |||
| - O Skeleton plugin for Zmodeler | |||
|Import/export skeleton.o files for positions of wheels, lights, etc. | |||
| | |||
|Yes | |||
|Yes | |||
|- | |||
|'''ZModeler 2''' | |||
|3D modeling software, can import/export models between ZModeler 1 (.z3d) and .obj format | |||
| | |||
|No | |||
|Yes | |||
|- | |||
|'''OEdit''' | |||
|Old tool for directly editing .o model files. Doesn't work well (if at all) on modern systems. Not recommended. | |||
| | |||
|No | |||
|No | |||
|- | |||
|'''NFS Model Viewer''' | |||
|Can view (but not edit) HP2 models. Useful for verifying models are exported correctly, etc. | |||
| | |||
|No | |||
|Yes | |||
|} | |||
=== Textures === | |||
{| class="wikitable" | |||
|+ | |||
!Name | |||
!Description | |||
!Download link | |||
!Required? | |||
!Recommended? | |||
|- | |||
|'''fshEd''' | |||
|Graphical tool for packing and un-packing .fsh texture files | |||
| | |||
| rowspan="3" |Either FSHTool, fshEd, or EAGE | |||
|Yes | |||
|- | |||
|'''FSHTool''' | |||
|Command-line tool for packing and un-packing .fsh texture files | |||
| | |||
|Yes | |||
|- | |||
|'''EA Graphics Editor''' | |||
|Old graphical tool for editing .fsh texture files | |||
| | |||
|No | |||
|} | |||
=== File packing/unpacking === | |||
{| class="wikitable" | |||
|+ | |||
!Name | |||
!Description | |||
!Download link | |||
!Required? | |||
!Recommended? | |||
|- | |||
|VIVEdit | |||
| | |||
| | |||
| rowspan="3" |Either VIVEdit, VIVMagic, or BigGUI | |||
| | |||
|- | |||
|VIVMagic | |||
| | |||
| | |||
| | |||
|- | |||
|BigGUI | |||
| | |||
| | |||
| | |||
|} | |||
== Misc tools == | |||
{| class="wikitable" | |||
|+ | |||
!Name | |||
!Description | |||
!Download link | |||
|- | |||
|INICarEditor | |||
| | |||
| | |||
|- | |||
|CarConfigurator | |||
| | |||
| | |||
|- | |||
|A Sac v2091 Hot Pursuit 2 Stats recorder | |||
| | |||
| | |||
|} | |||
=== Car conversion === | === Car conversion === | ||
Revision as of 15:57, 10 October 2024
Car conversion
Car model files
Name | Description | Download link | Required? | Recommended? |
---|---|---|---|---|
ZModeler v1.07b | 3D modeling software that can import/export HP2 models with plugins | Yes | Yes | |
- OIF Plugin for Zmodeler | Import/export models between ZModeler 1 (.z3d) and OIFTool (.oif) | Yes | Yes | |
- O Skeleton plugin for Zmodeler | Import/export skeleton.o files for positions of wheels, lights, etc. | Yes | Yes | |
ZModeler 2 | 3D modeling software, can import/export models between ZModeler 1 (.z3d) and .obj format | No | Yes | |
OEdit | Old tool for directly editing .o model files. Doesn't work well (if at all) on modern systems. Not recommended. | No | No | |
NFS Model Viewer | Can view (but not edit) HP2 models. Useful for verifying models are exported correctly, etc. | No | Yes |
Textures
Name | Description | Download link | Required? | Recommended? |
---|---|---|---|---|
fshEd | Graphical tool for packing and un-packing .fsh texture files | Either FSHTool, fshEd, or EAGE | Yes | |
FSHTool | Command-line tool for packing and un-packing .fsh texture files | Yes | ||
EA Graphics Editor | Old graphical tool for editing .fsh texture files | No |
File packing/unpacking
Name | Description | Download link | Required? | Recommended? |
---|---|---|---|---|
VIVEdit | Either VIVEdit, VIVMagic, or BigGUI | |||
VIVMagic | ||||
BigGUI |
Misc tools
Name | Description | Download link |
---|---|---|
INICarEditor | ||
CarConfigurator | ||
A Sac v2091 Hot Pursuit 2 Stats recorder |
Car conversion
Model files
- Zmodeler v1.07b
- OIF plugin
- O skeleton plugin
- OIFTool
Textures
- FSHTool or fshEd
File packing/unpacking
- VIVEdit, VIVMagic, or BigGUI
Other tools that are useful but not required
- Zmodeler 2 (can be used to import/export .z3d files to .obj format for use with other modelling software)
- Blender
- OEdit
- NFS Model Viewer
- EA Graphics Editor
- INICarEditor
- CarConfigurator
Misc Tools
- A Sac v2091 Hot Pursuit 2 Stats recorder