Need for Speed: Hot Pursuit 2/Car Modding: Difference between revisions

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=== Tools ===
=== Tools ===
<nowiki>{{Need For Speed: Hot Pursuit 2/Tools}}</nowiki>
{{:Need For Speed: Hot Pursuit 2/Tools}}
 
=== Files ===
=== Files ===



Revision as of 17:40, 1 August 2024

Car conversion

Tools

Car model files
Name Description Download link Required? Recommended?
ZModeler v1.07b 3D modeling software that can import/export HP2 models with plugins Yes Yes
- OIF Plugin for Zmodeler Import/export models between ZModeler 1 (.z3d) and OIFTool (.oif) Yes Yes
- O Skeleton plugin for Zmodeler Import/export skeleton.o files for positions of wheels, lights, etc. Yes Yes
ZModeler 2 3D modeling software, can import/export models between ZModeler 1 (.z3d) and .obj format No Yes
OEdit Old tool for directly editing .o model files. Doesn't work well (if at all) on modern systems. Not recommended. No No
NFS Model Viewer Can view (but not edit) HP2 models. Useful for verifying models are exported correctly, etc. No Yes
Textures
Name Description Download link Required? Recommended?
fshEd Graphical tool for packing and un-packing .fsh texture files Either FSHTool, fshEd, or EAGE Yes
FSHTool Command-line tool for packing and un-packing .fsh texture files Yes
EA Graphics Editor Old graphical tool for editing .fsh texture files No
File packing/unpacking
Name Description Download link Required? Recommended?
VIVEdit Either VIVEdit, VIVMagic, or BigGUI
VIVMagic
BigGUI
Misc tools
Name Description Download link Required? Recommended?
INICarEditor
CarConfigurator
A Sac v2091 Hot Pursuit 2 Stats recorder

Files

Things to know

Converting

Transparency (Windows/lights glass)

Positions

Damage

LOD models

Shadows

Textures

Performance

Adding new cars without replacing (somewhat possible)