Need for Speed: Hot Pursuit 2/Tools: Difference between revisions

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== Car conversion ==
=== Car model files ===
{| class="wikitable"
|+
!Name
!Description
!Download link
!Required?
!Recommended?
|-
|'''ZModeler v1.07b'''
|3D modeling software that can import/export HP2 models with plugins
|
|Yes
|Yes
|-
| - OIF Plugin for Zmodeler
|Import/export models between ZModeler 1 (.z3d) and OIFTool (.oif)
|
|Yes
|Yes
|-
| - O Skeleton plugin for Zmodeler
|Import/export skeleton.o files for positions of wheels, lights, etc.
|
|Yes
|Yes
|-
|'''ZModeler 2'''
|3D modeling software, can import/export models between ZModeler 1 (.z3d) and .obj format
|
|No
|Yes
|-
|'''OEdit'''
|Old tool for directly editing .o model files.  Doesn't work well (if at all) on modern systems.  Not recommended.
|
|No
|No
|-
|'''NFS Model Viewer'''
|Can view (but not edit) HP2 models.  Useful for verifying models are exported correctly, etc.
|
|No
|Yes
|}
=== Textures ===
{| class="wikitable"
|+
!Name
!Description
!Download link
!Required?
!Recommended?
|-
|'''fshEd'''
|Graphical tool for packing and un-packing .fsh texture files
|
| rowspan="3" |Either FSHTool, fshEd, or EAGE
|Yes
|-
|'''FSHTool'''
|Command-line tool for packing and un-packing .fsh texture files
|
|Yes
|-
|'''EA Graphics Editor'''
|Old graphical tool for editing .fsh texture files
|
|No
|}
=== File packing/unpacking ===
{| class="wikitable"
|+
!Name
!Description
!Download link
!Required?
!Recommended?
|-
|VIVEdit
|
|
| rowspan="3" |Either VIVEdit, VIVMagic, or BigGUI
|
|-
|VIVMagic
|
|
|
|-
|BigGUI
|
|
|
|}
== Misc tools ==
{| class="wikitable"
|+
!Name
!Description
!Download link
|-
|INICarEditor
|
|
|-
|CarConfigurator
|
|
|-
|A Sac v2091 Hot Pursuit 2 Stats recorder
|
|
|}
=== Car conversion ===
=== Car conversion ===



Revision as of 15:57, 10 October 2024

Car conversion

Car model files

Name Description Download link Required? Recommended?
ZModeler v1.07b 3D modeling software that can import/export HP2 models with plugins Yes Yes
- OIF Plugin for Zmodeler Import/export models between ZModeler 1 (.z3d) and OIFTool (.oif) Yes Yes
- O Skeleton plugin for Zmodeler Import/export skeleton.o files for positions of wheels, lights, etc. Yes Yes
ZModeler 2 3D modeling software, can import/export models between ZModeler 1 (.z3d) and .obj format No Yes
OEdit Old tool for directly editing .o model files. Doesn't work well (if at all) on modern systems. Not recommended. No No
NFS Model Viewer Can view (but not edit) HP2 models. Useful for verifying models are exported correctly, etc. No Yes

Textures

Name Description Download link Required? Recommended?
fshEd Graphical tool for packing and un-packing .fsh texture files Either FSHTool, fshEd, or EAGE Yes
FSHTool Command-line tool for packing and un-packing .fsh texture files Yes
EA Graphics Editor Old graphical tool for editing .fsh texture files No

File packing/unpacking

Name Description Download link Required? Recommended?
VIVEdit Either VIVEdit, VIVMagic, or BigGUI
VIVMagic
BigGUI

Misc tools

Name Description Download link
INICarEditor
CarConfigurator
A Sac v2091 Hot Pursuit 2 Stats recorder

Car conversion

Model files

  • Zmodeler v1.07b
    • OIF plugin
    • O skeleton plugin
  • OIFTool

Textures

  • FSHTool or fshEd

File packing/unpacking

  • VIVEdit, VIVMagic, or BigGUI

Other tools that are useful but not required

  • Zmodeler 2 (can be used to import/export .z3d files to .obj format for use with other modelling software)
  • Blender
  • OEdit
  • NFS Model Viewer
  • EA Graphics Editor
  • INICarEditor
  • CarConfigurator

Misc Tools

  • A Sac v2091 Hot Pursuit 2 Stats recorder