OEdit: Difference between revisions

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|Related=O Skeleton Plugin for ZModeler 1
|Related=O Skeleton Plugin for ZModeler 1
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OEdit can open and move vertices of some .o and .ord/.orl files that contain model data.  It is mostly useful in NFS Hot Pursuit 2 car conversion for editing skeleton files, however it runs poorly on modern systems.  It is recommended to use the [[O Skeleton Plugin for ZModeler 1]] instead.
OEdit can open and move vertices of some .o and .ord/.orl files that contain model data.  It is mostly useful in NFS Hot Pursuit 2 car conversion for editing skeleton files, however it may run poorly on modern systems.  It is recommended to use the [[O Skeleton Plugin for ZModeler 1]] instead.


== History ==
== History ==

Revision as of 11:09, 1 November 2024

OEdit
AuthorArushan
Release Date2002-11-30
DescriptionOld tool for directly editing .o model files. Doesn't work well (if at all) on modern systems.
URLhttps://nfspolicehq.com/index.php?ind=downloads&op=entry_view&iden=1144 https://forums.nba-live.com/downloads.php?view=detail&df_id=5239 https://dl.fifa-infinity.com/fifa-09/tools-fifa-09/oedit-tool/
Games SupportedNeed for Speed: Hot Pursuit 2
See alsoO Skeleton Plugin for ZModeler 1


OEdit can open and move vertices of some .o and .ord/.orl files that contain model data. It is mostly useful in NFS Hot Pursuit 2 car conversion for editing skeleton files, however it may run poorly on modern systems. It is recommended to use the O Skeleton Plugin for ZModeler 1 instead.

History

Notes